Enum AbilityTabType
The two kinds of thing the abilities panel holds.
public enum AbilityTabType : byte
Fields
Ability = 0Abilities the character has learned and can slot on a hotkey.
Knowledge = 1Base abilities and effects the character knows, which craft into abilities.
Remarks
The distinction the panel exists to make. An ability is finished and can be used; knowledge is a part that becomes an ability at an Ability Crafter. Mixing them was the reported confusion (issue #247): the slots looked identical, so a template read as an ability that simply refused to work.