Class ServerEvents
A concrete implementation of IServerEvents.
Provides Action delegates for server lifecycle events. The Action properties
use get; set; rather than the event keyword to allow invocation from
external types. Callers MUST use +=/-= — direct assignment (=)
replaces all existing subscribers and is reserved for initialization only.
public class ServerEvents : IServerEvents
- Inheritance
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ServerEvents
- Implements
- Inherited Members
Properties
OnLoginServerInitialized
Triggered when the login server is initialized.
public Action OnLoginServerInitialized { get; set; }
Property Value
OnSceneServerInitialized
Triggered when the scene server is initialized.
public Action OnSceneServerInitialized { get; set; }
Property Value
OnWorldServerInitialized
Triggered when the world server is initialized.
public Action OnWorldServerInitialized { get; set; }