Enum ServerType
Represents the type of server being launched. Provides a type-safe way to handle different server behaviors.
public enum ServerType
Fields
Invalid = 0Invalid server type. Used as a default or error value.
Login = 1Login server type. Handles authentication and account management.
Scene = 3Scene server type. Handles individual scenes or instances within the world.
World = 2World server type. Manages the persistent world state and player interactions.