Table of Contents

Interface ICharacterSystemRuntimeData

Namespace
FishMMO.Server.Core.World.SceneServer
Assembly
FishMMO.Server.dll

Runtime state for character-system periodic gates.

public interface ICharacterSystemRuntimeData : IRuntimeDataContainer, IServerComponent

Methods

EndSave()

Atomically transitions the save gate from in-flight back to idle.

void EndSave()

TryBeginSave()

Atomically transitions the save gate from idle to in-flight. Returns true if this call won the race; false if a save is already in flight.

bool TryBeginSave()

Returns

bool