Interface IHotkeySystem
- Namespace
- FishMMO.Server.Core.World.SceneServer
- Assembly
- FishMMO.Server.dll
Engine-agnostic public API for hotkey handling on scene servers.
Implementations should process hotkey set requests coming from clients and
update the player's hotkey state accordingly. Connection and channel types
are intentionally typed as object to avoid tying this contract to a
specific networking library.
public interface IHotkeySystem : IServerBehaviour, IServerComponent