Class WorldSceneSystemMainThreadQueueData
- Namespace
- FishMMO.Server.Implementation.World.WorldServer
- Assembly
- FishMMO.Server.dll
Concrete main-thread queue data container for WorldSceneSystem. Provides a thread-safe queue for marshalling async DB results back to the main Unity thread.
public class WorldSceneSystemMainThreadQueueData : SystemMainThreadQueueData, IRuntimeDataContainer<INetworkManagerWrapper, ServerManager, NetworkConnection, IRuntimeDataContainer>, IServerComponent<INetworkManagerWrapper, ServerManager, NetworkConnection, IRuntimeDataContainer>, IWorldSceneSystemMainThreadQueueData, IMainThreadQueueData, IRuntimeDataContainer, IServerComponent
- Inheritance
-
WorldSceneSystemMainThreadQueueData
- Implements
-
IRuntimeDataContainer<INetworkManagerWrapper, ServerManager, NetworkConnection, IRuntimeDataContainer>
- Inherited Members