Table of Contents

Class WorldSceneSystemMainThreadQueueData

Namespace
FishMMO.Server.Implementation.World.WorldServer
Assembly
FishMMO.Server.dll

Concrete main-thread queue data container for WorldSceneSystem. Provides a thread-safe queue for marshalling async DB results back to the main Unity thread.

public class WorldSceneSystemMainThreadQueueData : SystemMainThreadQueueData, IRuntimeDataContainer<INetworkManagerWrapper, ServerManager, NetworkConnection, IRuntimeDataContainer>, IServerComponent<INetworkManagerWrapper, ServerManager, NetworkConnection, IRuntimeDataContainer>, IWorldSceneSystemMainThreadQueueData, IMainThreadQueueData, IRuntimeDataContainer, IServerComponent
Inheritance
WorldSceneSystemMainThreadQueueData
Implements
Inherited Members