Table of Contents

Enum AbilitySpawnTarget

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

Specifies the target location or entity for spawning an ability. Used to determine where an ability effect or object should appear in the game world.

public enum AbilitySpawnTarget : byte

Fields

Camera = 4

Spawn at the camera's position or direction.

Forward = 3

Spawn forward from the caster.

PointBlank = 1

Spawn at the caster's position (point blank).

Self = 0

Spawn at the caster (self).

Spawner = 5

Spawn at the spawner's position.

SpawnerWithCameraRotation = 6

Spawn at the spawner's position with the camera's rotation.

Target = 2

Spawn at the selected target.