Enum AbilityType
Represents the type of ability, such as physical or magical, and whether it is grounded or aerial. Also drives animation triggers via CharacterAnimationController.
public enum AbilityType
Fields
Aerial magical ability type.
Aerial physical ability type.
Block ability — raises shield/guard. Triggers SetBlocking(true) on start, SetBlocking(false) on cancel.
Grounded magical ability type.
Grounded physical ability type.
Magical ability type (spell, heal, AoE blast, etc.). Triggers Cast animation.
No ability type.
Physical ability type (melee strike, weapon swing, etc.). Triggers Attack animation.
Roll/dodge ability — evasive movement. Triggers Roll animation.