Class ApplyRegionBuffAction
ECA action that applies a buff to a character in a region. Server-only (gameplay state); suppressed during prediction reconciliation.
[Serializable]
public class ApplyRegionBuffAction : BaseAction, IAction
- Inheritance
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ApplyRegionBuffAction
- Implements
- Inherited Members
Fields
Buff
The buff template to apply.
[Tooltip("The buff template to apply to the character.")]
public BaseBuffTemplate Buff
Field Value
Methods
Execute(ICharacter, EventData)
Executes the action. Must be implemented by derived classes.
public override void Execute(ICharacter initiator, EventData eventData)
Parameters
initiatorICharacterThe character initiating the action.
eventDataEventDataEvent data for the action.