Table of Contents

Class ArenaEventCue

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

Triggers that fire on each client when a kind of event happens in the match.

[Serializable]
public class ArenaEventCue
Inheritance
ArenaEventCue
Inherited Members

Fields

ActorOnly

Fire only on the actor's own client (e.g. a personal killing-spree fanfare).

[Tooltip("Fire only on the actor's own client. Otherwise every client in the arena fires it.")]
public bool ActorOnly

Field Value

bool

Kind

Which moment.

[Tooltip("The moment this cue fires for.")]
public ArenaEventKind Kind

Field Value

ArenaEventKind

Triggers

Triggers invoked on the local player at that moment.

[Tooltip("Triggers invoked on the local player's character at that moment. ArenaEventData carries the kind, value, and whether the local player is the actor or the target.")]
public List<Trigger> Triggers

Field Value

List<Trigger>