Enum BodyRegion
Body regions that can be individually hidden when equipment is worn. Maps to the pre-split SkinnedMeshRenderers on the character body model.
public enum BodyRegion : byte
Fields
Arms region (e.g., hidden by long-sleeved armor).
Feet region (e.g., hidden by boots).
Hands region (e.g., hidden by gloves).
Head region (e.g., hidden by helmets).
Legs region (e.g., hidden by pants).
Torso region (e.g., hidden by chest armor).