Table of Contents

Struct CapturePointUpdateBroadcast

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

Server → Client broadcast when a capture point's state changes.

public struct CapturePointUpdateBroadcast : IBroadcast
Implements
IBroadcast
Inherited Members

Fields

CaptureProgress

Current capture progress (interactions applied).

public int CaptureProgress

Field Value

int

InteractableID

ID of the capture point interactable.

public long InteractableID

Field Value

long

InteractionsToCapture

Total interactions required to capture.

public int InteractionsToCapture

Field Value

int

OwnerCharacterID

Character ID of the current owner, or 0 if neutral.

public long OwnerCharacterID

Field Value

long

State

Current objective state.

public ObjectiveState State

Field Value

ObjectiveState

TemplateID

Template ID of the capture point.

public int TemplateID

Field Value

int