Class ChangeSkyboxAction
ECA action that changes the skybox material when a character enters/exits a region. Client-only: suppressed on server and during prediction reconciliation.
[Serializable]
public class ChangeSkyboxAction : BaseAction, IAction
- Inheritance
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ChangeSkyboxAction
- Implements
- Inherited Members
Fields
Material
The skybox material to apply.
[Tooltip("The skybox material to apply when this action executes.")]
public Material Material
Field Value
- Material
Methods
Execute(ICharacter, EventData)
Executes the action. Must be implemented by derived classes.
public override void Execute(ICharacter initiator, EventData eventData)
Parameters
initiatorICharacterThe character initiating the action.
eventDataEventDataEvent data for the action.