Struct ChannelAddress
Serializable struct representing a scene channel, including server connection info, scene identity, and population. Used for channel selection and network communication.
[Serializable]
public struct ChannelAddress
- Inherited Members
Fields
CharacterCount
Current number of characters in this channel.
public int CharacterCount
Field Value
SceneHandle
Identity of the scene instance this channel is: the scenes.id of its row.
Process-local scene handles are not unique between scene servers and cannot be used
here — see FishMMO.Shared.IPlayerCharacter.SceneHandle.
public long SceneHandle
Field Value
SceneName
Name of the scene this channel belongs to.
public string SceneName