Struct ClientHandshake
Broadcast sent by the client to initiate a handshake, containing the ephemeral X25519 public key for ECDH key agreement and supported protocol version range.
public struct ClientHandshake : IBroadcast
- Implements
-
IBroadcast
- Inherited Members
Fields
ConnectionToken
One-time connection token from the IPFetch HTTP API. Used by the Login Server to recover the real client IP that was lost through the L4 UDP proxy. Null or empty for World/Scene server reconnections (token auth path).
public string ConnectionToken
Field Value
Cookie
Stateless cookie echoed from a prior ServerHandshake challenge. Null on the initial handshake; set when retrying after a cookie challenge.
public byte[] Cookie
Field Value
- byte[]
GameVersion
Client game version string (e.g. "0.1.0"). Sent in plaintext so the server can reject mismatched clients before starting the expensive ECDH key agreement. Empty if the version is unavailable (development builds).
public string GameVersion
Field Value
MaxVersion
Maximum protocol version supported by this client.
public ushort MaxVersion
Field Value
MinVersion
Minimum protocol version supported by this client.
public ushort MinVersion
Field Value
PublicKey
Client's ephemeral X25519 public key (32 bytes).
public byte[] PublicKey
Field Value
- byte[]