Table of Contents

Enum NameplateSlot

Namespace
FishMMO.Shared.Core
Assembly
FishMMO.Shared.dll

The standard rows of an overhead nameplate, in the order they stack from the top down.

public enum NameplateSlot

Fields

Custom = 1000

The first key a developer's own rows may use. Anything at or above this is never written by FishMMO itself.

GuildName = 100

The guild line, drawn under the name.

InteractableType = 200

What an object is — "Banker", "Merchant" — drawn under the guild line.

Name = 0

The character or object name. The top line.

Status = 300

Transient state: casting, resting, away, in combat.

Remarks

The values are the default stacking Order of each row, not a dense 0..n index, and the gaps are the point: a developer adding a row of their own — a level, a health bar caption, a quest marker — picks any integer and it lands exactly where they put it, without a rebuild of this enum or a renumbering of everything below. Lower sorts higher on the plate, so the name is always the top line.