Table of Contents

Struct DialogueChoiceResultBroadcast

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

Server → Client broadcast when the server accepts a dialogue choice. Tells the client which node to display next and the updated choice bitmask.

public struct DialogueChoiceResultBroadcast : IBroadcast
Implements
IBroadcast
Inherited Members

Fields

NextNodeId

The next node to display. -1 indicates the dialogue has ended.

public int NextNodeId

Field Value

int

UpdatedChoices

Updated bitmask of choices made by the character in this template.

public short UpdatedChoices

Field Value

short