Struct DungeonFinderBroadcast
Server → Client broadcast opening the dungeon finder for one entrance.
public struct DungeonFinderBroadcast : IBroadcast
- Implements
-
IBroadcast
- Inherited Members
Remarks
Carries the entrance's identity and the dungeon's template ID and nothing else. The
description, the artwork and the whole difficulty list are resolved client-side from the
template cache, so opening a panel costs one int on the wire rather than a copy of
the dungeon's configuration — and the two sides can never disagree about the rules,
because they are reading the same asset.
Nothing is armed server-side by this message. It opens a window; every action the window offers is a separate request that is authorised on its own.
Fields
DungeonTemplateID
Template ID of the dungeon, or 0 when the entrance has none configured.
public int DungeonTemplateID
Field Value
InteractableID
ID of the dungeon entrance scene object.
public long InteractableID