Struct GuildLogEntry
One guild activity log row on the wire.
public struct GuildLogEntry
- Inherited Members
Fields
ActorCharacterID
The character who performed the action, or zero.
public long ActorCharacterID
Field Value
Detail
Optional short detail, such as a rank name. May be empty.
public string Detail
Field Value
Event
What happened.
public GuildLogEvent Event
Field Value
TargetCharacterID
The character the action was performed on, or zero.
public long TargetCharacterID
Field Value
TimeUnixSeconds
Unix time in SECONDS (UTC) of the event. Zero or less means unknown.
public long TimeUnixSeconds
Field Value
Remarks
Seconds, not ticks. The log column renders a relative age in whole minutes at its
finest ("14m ago", "3h ago"), so sub-second precision is deliberately not carried: a
tick count packs to nine bytes and a Unix second to five, per row, on a payload that is
a whole page of rows. Use DateTimeOffset.ToUnixTimeSeconds and
DateTimeOffset.FromUnixTimeSeconds to convert.