Table of Contents

Struct GuildLogEntry

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

One guild activity log row on the wire.

public struct GuildLogEntry
Inherited Members

Fields

ActorCharacterID

The character who performed the action, or zero.

public long ActorCharacterID

Field Value

long

Detail

Optional short detail, such as a rank name. May be empty.

public string Detail

Field Value

string

Event

What happened.

public GuildLogEvent Event

Field Value

GuildLogEvent

TargetCharacterID

The character the action was performed on, or zero.

public long TargetCharacterID

Field Value

long

TimeUnixSeconds

Unix time in SECONDS (UTC) of the event. Zero or less means unknown.

public long TimeUnixSeconds

Field Value

long

Remarks

Seconds, not ticks. The log column renders a relative age in whole minutes at its finest ("14m ago", "3h ago"), so sub-second precision is deliberately not carried: a tick count packs to nine bytes and a Unix second to five, per row, on a payload that is a whole page of rows. Use DateTimeOffset.ToUnixTimeSeconds and DateTimeOffset.FromUnixTimeSeconds to convert.