Table of Contents

Struct GuildTransferLeadershipBroadcast

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

Broadcast requesting that guild leadership be transferred to another member.

public struct GuildTransferLeadershipBroadcast : IBroadcast
Implements
IBroadcast
Inherited Members

Remarks

Guilds had no transfer at all: the ONLY way leadership ever moved was as a side effect of the leader pressing Leave, which picked a random officer. A leader who simply stopped playing without leaving left the guild permanently unadministered, because promote, kick, invite and disband all require GuildRank.Leader.

Fields

CharacterID

Character ID of the member who should become leader.

public long CharacterID

Field Value

long