Table of Contents

Class HealEventData

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

ECA event data for heal-related triggers. Carries the heal amount. The healed character is exposed on TargetCharacter.

public class HealEventData : EventData
Inheritance
HealEventData
Inherited Members

Constructors

HealEventData(ICharacter, ICharacter, int)

Creates a new HealEventData.

public HealEventData(ICharacter initiator, ICharacter target, int amount)

Parameters

initiator ICharacter

The character whose triggers are being invoked.

target ICharacter

The other character involved in the heal interaction.

amount int

The heal amount.

Properties

Amount

The amount healed.

public int Amount { get; }

Property Value

int