Class HealEventData
ECA event data for heal-related triggers. Carries the heal amount. The healed character is exposed on TargetCharacter.
public class HealEventData : EventData
- Inheritance
-
HealEventData
- Inherited Members
Constructors
HealEventData(ICharacter, ICharacter, int)
Creates a new HealEventData.
public HealEventData(ICharacter initiator, ICharacter target, int amount)
Parameters
initiatorICharacterThe character whose triggers are being invoked.
targetICharacterThe other character involved in the heal interaction.
amountintThe heal amount.
Properties
Amount
The amount healed.
public int Amount { get; }