Table of Contents

Interface IEquipmentVisualController

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

Manages visual representation of equipped items on a character. Handles mesh loading, skeleton binding, renderer pooling, and body region hiding.

public interface IEquipmentVisualController : ICharacterBehaviour
Inherited Members

Methods

RefreshAllEquipment()

Refreshes all equipment visuals from the current equipment state. Called after character spawn or appearance data load.

void RefreshAllEquipment()