Table of Contents

Interface IModelReadyHandler

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

Implemented by character behaviours that need to re-initialize when the character's visual model finishes loading asynchronously. Called from InstantiateRaceModelFromIndex(RaceTemplate, int) after the model is instantiated and the Animator is wired.

public interface IModelReadyHandler

Methods

OnModelReady()

Called when the character model has finished loading. At this point, the skeleton, Animator, and body region renderers are available.

void OnModelReady()