Table of Contents

Class ItemSpawnableSettings.ItemRoll

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

One possible item roll: a template, a stack range, and a weight.

[Serializable]
public class ItemSpawnableSettings.ItemRoll
Inheritance
ItemSpawnableSettings.ItemRoll
Inherited Members

Fields

ItemTemplate

The item template to inject.

[Tooltip("The item this entry spawns.")]
public BaseItemTemplate ItemTemplate

Field Value

BaseItemTemplate

MaximumAmount

Maximum stack size.

[Tooltip("Maximum stack size.")]
[Min(1)]
public int MaximumAmount

Field Value

int

MinimumAmount

Minimum stack size.

[Tooltip("Minimum stack size.")]
[Min(1)]
public int MinimumAmount

Field Value

int

Weight

Relative weight of this entry against the others. Higher is more likely.

[Tooltip("Relative likelihood of this entry against the others in the table.")]
[Min(0)]
public float Weight

Field Value

float