Table of Contents

Enum ObservedResourcePushScheduler.Decision

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll
public enum ObservedResourcePushScheduler.Decision : byte

Fields

Confirm = 2

The last pushed state is unchanged and its confirmation is due: re-send it.

None = 0

Nothing to send this tick.

Push = 1

The state changed (or nothing was ever sent): push it.