Struct PartyAcceptInviteBroadcast
Broadcast for accepting a party invitation.
public struct PartyAcceptInviteBroadcast : IBroadcast
- Implements
-
IBroadcast
- Inherited Members
Remarks
Carries the identity of the invitation being answered. This used to be an empty struct, which left the server resolving "whatever invitation is pending for this character" — so a dialog the player left open past the invitation TTL joined whoever invited them NEXT. The server re-verifies this against its own pending record and refuses a mismatch; the field is a claim to be checked, never a value to be trusted.
Fields
InviterCharacterID
Character ID of the player whose invitation is being accepted.
public long InviterCharacterID