Table of Contents

Struct PartyAcceptInviteBroadcast

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

Broadcast for accepting a party invitation.

public struct PartyAcceptInviteBroadcast : IBroadcast
Implements
IBroadcast
Inherited Members

Remarks

Carries the identity of the invitation being answered. This used to be an empty struct, which left the server resolving "whatever invitation is pending for this character" — so a dialog the player left open past the invitation TTL joined whoever invited them NEXT. The server re-verifies this against its own pending record and refuses a mismatch; the field is a claim to be checked, never a value to be trusted.

Fields

InviterCharacterID

Character ID of the player whose invitation is being accepted.

public long InviterCharacterID

Field Value

long