Struct PetAttackBroadcast
Client-to-server: send the pet at the owner's current target.
public struct PetAttackBroadcast : IBroadcast
- Implements
-
IBroadcast
- Inherited Members
Remarks
Carries no target ID on purpose. The server raycasts from the owner's replicated camera transform, in the owner's own physics scene and clamped to MAX_TARGET_DISTANCE, exactly as the ability system resolves what a cast hits. A client can therefore point but cannot name an arbitrary entity — including one it cannot see or reach — as its pet's victim.