Class PlayRegionAudioAction
ECA action that triggers audio playback when a character enters a region. Client-only: suppressed on server and during prediction reconciliation.
[Serializable]
public class PlayRegionAudioAction : BaseAction, IAction
- Inheritance
-
PlayRegionAudioAction
- Implements
- Inherited Members
Fields
ClipReference
Addressable reference to the audio clip to play.
[Tooltip("Addressable reference to the audio clip to play.")]
public AssetReference ClipReference
Field Value
- AssetReference
Methods
Execute(ICharacter, EventData)
Executes the action. Must be implemented by derived classes.
public override void Execute(ICharacter initiator, EventData eventData)
Parameters
initiatorICharacterThe character initiating the action.
eventDataEventDataEvent data for the action.