Table of Contents

Enum SceneObjectNamingMode

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

Which generator a SceneObjectNamer draws its name from.

public enum SceneObjectNamingMode : byte

Fields

Character = 0

A person: given name, optional family name and title, from the object's race.

City = 1

A settlement name from the object's race, optionally flavoured by a biome.

Dungeon = 2

A dungeon name from a biome.

Item = 4

A legendary item name from the object's race.

PointOfInterest = 3

A landmark, shrine, camp or similar from a biome.