Struct SceneTransferRefusedBroadcast
Broadcast sent when the server declines a voluntary scene-instance transfer, so the client can restore its UI and tell the player why rather than appearing to hang.
public struct SceneTransferRefusedBroadcast : IBroadcast
- Implements
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IBroadcast
- Inherited Members
Fields
Reason
Why the transfer was refused.
public SceneTransferRefusalReason Reason