Table of Contents

Class SceneWaypointDetails

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

A waypoint as harvested into the world scene details cache: what the client needs to draw it on the map without the object being streamed.

[Serializable]
public class SceneWaypointDetails
Inheritance
SceneWaypointDetails
Inherited Members

Remarks

The server does not use this — it resolves the live object through WaypointRegistry — so a stale cache can only produce a marker the server then refuses, never a teleport to somewhere the waypoint no longer is.

Fields

Description

Optional description shown in the map's waypoint panel.

[TextArea(1, 3)]
public string Description

Field Value

string

Icon

Icon drawn for the waypoint. Falls back to the type's themed marker when null.

public Sprite Icon

Field Value

Sprite

Index

The waypoint's authored index within its scene.

public int Index

Field Value

int

Name

The player-facing name.

public string Name

Field Value

string

Position

Where the marker is drawn, in world space.

public Vector3 Position

Field Value

Vector3