Class ShrineAction
ECA action that applies healing and/or a buff from a IShrine, then sends ShrineBroadcast for client-side VFX/SFX feedback. Server-only.
[Serializable]
public class ShrineAction : BaseAction, IAction
- Inheritance
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ShrineAction
- Implements
- Inherited Members
Methods
Execute(ICharacter, EventData)
Heals health/mana based on the shrine's template percentages, applies the optional buff, and broadcasts feedback to the client.
public override void Execute(ICharacter initiator, EventData eventData)
Parameters
initiatorICharactereventDataEventData