Table of Contents

Class TransformExtensions

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

Extension methods for Unity Transforms, including bone hierarchy and child GameObject search utilities.

public static class TransformExtensions
Inheritance
TransformExtensions
Inherited Members

Methods

FindAllChildGameObjects(Transform, string)

Finds all child GameObjects in the hierarchy, optionally filtering by name prefix.

public static List<GameObject> FindAllChildGameObjects(this Transform root, string prefix = null)

Parameters

root Transform

The root transform to start searching from.

prefix string

Optional name prefix to filter child GameObjects.

Returns

List<GameObject>

List of found child GameObjects.

GetBones(Transform)

Recursively collects all bones in the hierarchy starting from the root bone. All child Transforms are included regardless of additional components. Previously restricted to Transforms with exactly one component — this caused equipment binding failures when artists added scripts, colliders, or other components to bone GameObjects.

public static Dictionary<string, Transform> GetBones(this Transform transform)

Parameters

transform Transform

The transform to search for bones.

Returns

Dictionary<string, Transform>

Dictionary mapping bone names to their Transform objects.

GetRootBone(Transform)

Searches the GameObject's hierarchy and looks for a root bone. Returns the first child Transform (typically the skeleton root). Returns null if no children exist.

public static Transform GetRootBone(this Transform gameObject)

Parameters

gameObject Transform

The transform to search for a root bone.

Returns

Transform

The root bone Transform, or null if not found.