Table of Contents

Class WaypointEventData

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

The ECA payload for anything that happens at a waypoint: the traveller is the initiator, the waypoint's GameObject is the target, and the waypoint itself rides along typed.

public class WaypointEventData : EventData
Inheritance
WaypointEventData
Inherited Members

Remarks

Used for the waypoint's travel conditions and its on-travel triggers. The unlock path uses the ordinary PlayerInteractionEventData because it is an interaction.

Constructors

WaypointEventData(ICharacter, IWaypoint)

public WaypointEventData(ICharacter initiator, IWaypoint waypoint)

Parameters

initiator ICharacter
waypoint IWaypoint

Properties

Waypoint

The waypoint involved.

public IWaypoint Waypoint { get; }

Property Value

IWaypoint