Table of Contents

Struct WaypointTravelRequestBroadcast

Namespace
FishMMO.Shared
Assembly
FishMMO.Shared.dll

Client → server: fast travel to a discovered waypoint in the scene the character stands in.

public struct WaypointTravelRequestBroadcast : IBroadcast
Implements
IBroadcast
Inherited Members

Remarks

Carries the scene name the client's map was showing, not just the index, so a request from a map that has not yet noticed a zone change is refused as NotInScene rather than resolving index N in whatever scene the character happens to be in now. Cross-scene travel is deliberately not a thing this message can ask for; that is the world-map system's job later.

Fields

SceneName

The scene the waypoint stands in — must be the character's current scene.

public string SceneName

Field Value

string

WaypointIndex

The waypoint's authored index within that scene.

public int WaypointIndex

Field Value

int