Table of Contents

Struct ArenaMatchData

Namespace
FishMMO.Database.Data
Assembly
FishMMO-DB.dll

Arena match data transfer object.

public struct ArenaMatchData
Inherited Members

Constructors

ArenaMatchData(long, long, long, string, int, int, int, int, int, int, DateTime, DateTime?, DateTime?, bool, long, DateTime?)

public ArenaMatchData(long id, long worldServerID, long instanceID, string sceneName, int templateID, int format, int teamCount, int teamSize, int status, int winnerTeam, DateTime timeCreated, DateTime? timeStarted, DateTime? timeEnded, bool ranked = false, long seasonID = 0, DateTime? backfillUntilUtc = null)

Parameters

id long
worldServerID long
instanceID long
sceneName string
templateID int
format int
teamCount int
teamSize int
status int
winnerTeam int
timeCreated DateTime
timeStarted DateTime?
timeEnded DateTime?
ranked bool
seasonID long
backfillUntilUtc DateTime?

Fields

BackfillUntilUtc

public readonly DateTime? BackfillUntilUtc

Field Value

DateTime?

Format

public readonly int Format

Field Value

int

ID

public readonly long ID

Field Value

long

InstanceID

public readonly long InstanceID

Field Value

long

Ranked

public readonly bool Ranked

Field Value

bool

SceneName

public readonly string SceneName

Field Value

string

SeasonID

public readonly long SeasonID

Field Value

long

Status

public readonly int Status

Field Value

int

TeamCount

public readonly int TeamCount

Field Value

int

TeamSize

public readonly int TeamSize

Field Value

int

TemplateID

public readonly int TemplateID

Field Value

int

TimeCreated

public readonly DateTime TimeCreated

Field Value

DateTime

TimeEnded

public readonly DateTime? TimeEnded

Field Value

DateTime?

TimeStarted

public readonly DateTime? TimeStarted

Field Value

DateTime?

WinnerTeam

public readonly int WinnerTeam

Field Value

int

WorldServerID

public readonly long WorldServerID

Field Value

long