Namespace FishMMO.Database.Data
Namespaces
Classes
- ArenaMatchComposer
Decides which waiters fill which team of an arena match. Pure, so it is testable without a database and so the transaction that applies it has nothing to decide.
- VersionExtensions
Extension methods for working with versioned DTOs. These helpers ensure callers explicitly increment versions before persist operations. Because DTOs are immutable structs, these methods return new instances with incremented versions.
Structs
- AccountData
Account data transfer object.
- ArenaBackfillData
The result of filling a vacated seat from the queue.
- ArenaCandidate
One waiter as the composer sees it: who, which pre-made group they queued with, and where they stand in line.
- ArenaComposeOptions
How a match is composed beyond seat counts.
- ArenaHistoryData
One line of a character's match history: the match and their own seat in it.
- ArenaMatchData
Arena match data transfer object.
- ArenaMatchFormedData
The result of the group finder forming an arena match: the instance opened for it, the match row, and every seat.
- ArenaMatchMemberData
Arena match seat data transfer object.
- ArenaPenaltyData
A queue lock.
- ArenaRatingData
One character's rating in one season.
- ArenaRatingSource
Where the arena former reads a candidate's rating from.
- ArenaSeasonData
A ranked season.
- ArenaSeat
One seat in a composed match.
- AuthTokenData
Data transfer object for an issued authentication token record.
- CharacterAbilityData
Character ability data transfer object.
- CharacterAchievementData
Character achievement data transfer object.
- CharacterArchetypeData
Character archetype data transfer object.
- CharacterAttributeData
Character attribute data transfer object.
- CharacterBuffData
Character buff data transfer object.
- CharacterData
Character data transfer object.
- CharacterDialogueChoiceData
One character's persisted "already chosen" bitmask for a single dialogue template.
- CharacterFactionData
Character faction data transfer object.
- CharacterFriendData
Character friend data transfer object.
- CharacterGuildData
Character guild membership data transfer object.
- CharacterHotkeyData
Character hotkey data transfer object.
- CharacterItemCooldownData
Character item cooldown data transfer object.
- CharacterItemData
One item belonging to a character, in whichever container currently holds it.
- CharacterKnownAbilityData
Character known ability data transfer object.
- CharacterMailAttachmentData
The attachment taken off one mail by a successful claim.
- CharacterMailData
Character mail data transfer object.
- CharacterNameData
A character's ID paired with its display name.
- CharacterPartyData
Character party membership data transfer object.
- CharacterPetAttributeData
Character pet attribute data transfer object.
- CharacterPetBuffData
Character pet buff data transfer object.
- CharacterPetData
Character pet data transfer object.
- CharacterQuestData
Character quest data transfer object.
- CharacterSessionLeaseData
Identifies a single claimed character session for a batched lease refresh.
- CharacterSkillData
Character skill data transfer object.
- CharacterWaypointData
One page of a character's discovered waypoints in one scene: a 64-bit mask where bit N is waypoint
page * 64 + N.
- ChatData
Chat message data transfer object.
- ConnectionTokenKeyData
Data transfer object for a connection token HMAC key. Represents a single active key used for signing/verifying stateless connection tokens between the IpFetchServer (signing) and game servers (verification).
- EmailQueueData
Data transfer object for a pending email in the outbound queue.
- GroupFinderMatchData
The result of the group finder forming a group: the party it created, the instance it opened for them, and who is in it.
- GroupFinderQueueData
Group finder queue row data transfer object.
- GuildApplicationData
One pending application to join a guild.
- GuildData
Guild data transfer object.
- GuildDirectoryEntryData
One guild as it appears in the recruitment directory.
- GuildLogData
One guild activity log row.
- GuildRankData
One editable guild rank: an ordering position, a display name and a permission mask.
- GuildUpdateData
Guild update data transfer object.
- KickRequestData
Kick request data transfer object.
- LoginServerData
Login server registration data transfer object.
- LoginServerSigningKeyData
Data transfer object for a LoginServer's HMAC signing key.
- PartyData
Party data transfer object.
- PartyUpdateData
Party update data transfer object.
- PlotAccessData
Plot access grant data transfer object.
- PlotData
Plot data transfer object.
- PlotStructureData
Plot structure data transfer object.
- PlotUpdateData
Plot update data transfer object.
- PlotVaultData
House vault entry data transfer object.
- QuestData
Quest data transfer object.
- SceneData
Scene data transfer object.
- SceneServerData
Scene server registration data transfer object.
- ServerControlState
The operator-controlled lifecycle state of a world or scene server.
- TwoFactorRecoveryCodeData
Data transfer object for a two-factor recovery code record.
- WorldServerData
World server registration data transfer object.
Interfaces
- IVersioned<T>
Marker interface for immutable DTOs that carry a logical version for optimistic concurrency. Implement this interface on any Data transfer object that participates in version-gated persistence.
Enums
- GuildLogEventType
The kind of event a guild log row records.
- ItemContainerType
Which of a character's containers an item row belongs to.