Enum GroupFinderQueueStatus
Where a group finder queue row is in its life.
public enum GroupFinderQueueStatus
Fields
Matched = 1Matched.
party_idandinstance_idare set, and the scene server hosting the character will move them on its next pump.Waiting = 0Waiting for enough players, or for a run with room.
Remarks
Two states, deliberately. Forming a group — claiming the waiters, creating their party, opening their instance and marking them matched — is one database transaction, so there is no window in which a row is "being matched" for anything to observe, and therefore no state for it. A row is either still waiting or it names the party and instance it is bound for.