Class TradeExchange.Applied
- Namespace
- FishMMO.Server.Implementation.World.SceneServer
- Assembly
- FishMMO.Server.dll
An exchange that has been applied to memory and can still be taken back.
public sealed class TradeExchange.Applied
- Inheritance
-
TradeExchange.Applied
- Inherited Members
Remarks
Exists because the trade commits to the database BEFORE it is final: memory is mutated while both characters' row locks are held, the rows are written, and only then is the transaction committed. If the write is refused the memory mutation has to be undone exactly, and this holds what that takes. It is only exact while every slot in TouchedSlots stays locked, which the caller guarantees.
Properties
IsUndone
True once Undo() has run.
public bool IsUndone { get; }
Property Value
Methods
Undo()
Puts both inventories back exactly as they were before the exchange. Idempotent.
public void Undo()