Enum CurrencyMovementReason
What a currency movement was for.
public enum CurrencyMovementReason
Fields
Crafting an ability.
Learning an ability or event from a trainer.
Purchasing land.
A recurring charge against owned land.
Currency attached to a mail.
Buying an item from a merchant.
A player-to-player trade.
Unclassified. Present so a missing value is visible rather than silently a purchase.
Remarks
Recorded per movement so the table answers which sinks drain currency and at what rate — a question an MMO wants to ask and currently cannot, because nothing records where spent money went.