Class PercentageBonusFormulaTemplate
[CreateAssetMenu(fileName = "Percentage Bonus Formula", menuName = "FishMMO/Character/Attribute/Formula/Percentage Bonus Formula", order = 1)]
public class PercentageBonusFormulaTemplate : CharacterAttributeFormulaTemplate
- Inheritance
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ObjectScriptableObjectPercentageBonusFormulaTemplate
- Inherited Members
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ScriptableObject.SetDirty()ScriptableObject.CreateInstance<T>()Object.GetEntityId()Object.GetInstanceID()Object.GetHashCode()Object.InstantiateAsync<T>(T)Object.InstantiateAsync<T>(T, Transform)Object.InstantiateAsync<T>(T, Vector3, Quaternion)Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)Object.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object, Vector3, Quaternion, Transform)Object.Instantiate(Object)Object.Instantiate(Object, Scene)Object.Instantiate<T>(T, InstantiateParameters)Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DontDestroyOnLoad(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.FindObjectsByType<T>(FindObjectsSortMode)Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)Object.FindObjectOfType<T>()Object.FindFirstObjectByType<T>()Object.FindAnyObjectByType<T>()Object.FindFirstObjectByType<T>(FindObjectsInactive)Object.FindAnyObjectByType<T>(FindObjectsInactive)Object.FindObjectsByType<T>()Object.FindObjectsByType<T>(FindObjectsInactive)Object.ToString()Object.nameObject.hideFlags
Fields
Percentage
The percentage multiplier applied to the child attribute's FinalValue (e.g., 0.5 = 50%).
public float Percentage
Field Value
Methods
CalculateBonus(ICharacterAttributeController, CharacterAttribute, CharacterAttribute)
Returns a percentage of the child attribute's final value as a bonus.
public override int CalculateBonus(ICharacterAttributeController controller, CharacterAttribute self, CharacterAttribute bonusAttribute)
Parameters
controllerICharacterAttributeControllerThe attribute controller managing this formula.
selfCharacterAttributeThe attribute this formula belongs to.
bonusAttributeCharacterAttributeThe child attribute providing the bonus.
Returns
- int
The child attribute's FinalValue multiplied by Percentage.