Struct SceneServerData
Scene server registration data transfer object.
public struct SceneServerData
- Inherited Members
Constructors
SceneServerData(long, string, DateTime, string, int, int, bool)
public SceneServerData(long id, string name, DateTime lastPulse, string address, int port, int characterCount, bool locked)
Parameters
Fields
Address
public readonly string Address
Field Value
CharacterCount
public readonly int CharacterCount
Field Value
ID
public readonly long ID
Field Value
LastPulse
public readonly DateTime LastPulse
Field Value
Locked
public readonly bool Locked
Field Value
Name
public readonly string Name
Field Value
Port
public readonly int Port